Darkness Exhumed is a survival sandbox game, the largest project which I have undertaken so far. It is still under development and has numerous people including myself working on it.
I don't bite! (much)
Or a tweet!
In The Bottle
After a roaring success with Drawing in a bottle and Message in a bottle, I combined the two and added many new features such as user accounts,comments and favourites to hopefully build a community around it.
Tudor Quest is a game developed over the course of a month (on and off work). The project was lead by me with many other people working on it, although it was rushed towards the end.
Drawing in a bottle
Drawing in a bottle is the follow up to Message in a bottle. The most successful of my projects to date (25/10/13). View random drawings strangers have left and leave your own!
HTML5 Multiplayer Basics
After playing around in HTML5 I was able to put together the foundations for a multiplayer game using HTML5, Node.js and Socket.io. The project is not optimised but it has the foundations.
An entry for a Ludum Dare, creating in 48 hours in Java. Pilot a small spaceship and shoot all the enemies while avoiding planets. Limited gameplay sadly due to time constraints.
Tower Defense - 3 Hours
A personal challenge to myself to create a game within 3 hours. Ended up looking okay and gameplay scales well. Uses Slick2D and is created in Java
PHP Push Link Finder
A quick evening project in PHP, generates random images posted by users of Puush.me. Inspired the later In The Bottle sites.
Another evening project, this time to learn the basics of Chrome Extensions. Very simple code but ended up reasonably popular for its applications (eg: pranking friends)
The night before April Fools me and some friends decided to create a fake bbc page. By saving the source of the page and editing the text along with the sharing links, we ended up with a hoax article.